arwasairl Posted March 27, 2022 Share Posted March 27, 2022 (edited) Hey all, I just purchased RD Shade, and while I think it's finally time that we had gotten a shader program for P3Dv5, I would like to offer some suggestions. Additions Add rayleigh scattering and the ability to change it's RGB values Add separate cloud brightness values for day time and night time (original clouds) Add the ability to change tree saturation/brightness/light factor as well (if possible) as the program states that it only affects autogen buildings instead of vegetation Changes Change Terrain saturation, as it just multiplies color.rgb += ambient with whatever value is inputted in RDShade instead of actually affecting the saturation. This just brightens the terrain instead of saturating it. Use saturate(x, y, z) for proper saturation of terrain. That's all I really wanted more from this product, and I do hope to see more improvements as they come! Edited March 27, 2022 by arwasairl 1 1 Quote Link to comment Share on other sites More sharing options...
RDPresets RDPresets Support Posted March 27, 2022 RDPresets Share Posted March 27, 2022 Hi! Thank you very much for your detail explanation, we want to hear from our users and update RDShade based on that. I have added everything you stated to the list and we will make these improvements in a coming update! Expect the first update to come next week to fix all issues first and there after the update with new features will follow. if you have any other suggestions let us know! Happy to hear them. kind regards 1 Quote Link to comment Share on other sites More sharing options...
RDPresets RDPresets Support Posted March 29, 2022 RDPresets Share Posted March 29, 2022 Hi Wonderboy, Noted! We will work on that 🙂 100% agree with you, why complicate things. Quote Link to comment Share on other sites More sharing options...
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