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Square Nav Lights

Papa Golf

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After I upgraded to Version 1.2, I am getting black squares around some AI nav and strobe lights. It also seems to impact other effects, like the APU smoke on the FS Labs A320 is little white blocks, or some ground beacons are little black flashing squares. This issue from 2 years ago on AVSIM, sums it all up: https://www.avsim.com/forums/topic/589490-square-nav-lights/  (I'm on P3d V. btw)

I've tried clearing the P3D shader cache and the Direct X cache. I've restored the default shaders, but the issue remains. I have a lot of addons, so it might be any one of them, but since RD Shade 1.2 is the most recent change I've made, I thought I'd ask if anybody else is experiencing this?


Edited by Papa Golf
Added P3D version info
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I re-installed the current NVIDIA studio driver 516.59 for the GeForce GTX 1080, but using Display Driver Uninstaller (DDU) in case a full clean installation would solve the issue. It did NOT. I then used DDU again to install the previous studio driver 512.96 and it has fixed the issue as you said. No more little black or white squares.  I've tried various RDShade presets and settings and there is no issue.

Thank you for solving this for me @RDPresets - Per and @stiarol

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