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stu

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  1. This is all very confusing an complicated to me. Some settings doesn't change anything in the sim unless you meet specific criteria (like EA) but it's not explained which ones or how, others are just hard to understand. I really hope you can improve this with some clear distinction between EA on and off (also the presets need to make this distinction, people keep asking "is this for EA on or off" in the comments) as well as some better explanation of the settings themselves, maybe with example images. And honestly... this "live edit" thing is really misleading. First of all, reloading the shaders in game is a feature of P3D, not RDShade, that was available before. Second, even when editing the values, you'll still have to sit through a shader refresh of 5-10 seconds, which isn't helping that much when fine tuning your visuals. And third, most of your settings still require a sim restart, so as I was expecting something like p3Ds live settings window, where you can see in real time what you're modifying, I find myself a little disappointed. But I still hope for future updates and improvements.... 🙂 BR
  2. Additional question regarding updates: The "Check for updates" button just links to the main website https://www.rdpresets.com/. Where and how can I check for RDShade updates there? Thanks
  3. Hi, I have a question about the cockpit brightness setting. While testing/trying different presets, I noticed that changing the brightness to 0.1 (counter-intuitively the lowest number is the brightest setting, but OK) on all of them, will produce extremely different brightness levels in the cockpit. So it seems like "0.1" means a different outcome in different presets. This is a bit strange, as I can't figure out what other settings influence the brightness in the cockpit. I have one or two presets that I like in general, I just want to brighten up the cockpit on those. But that's not working well, as the brightest settings in those presets is still extremely dark. How is this tied together? Why is 0.1 in one preset super bright, while the same value is very dark in another preset? (HRD settings are the same on all) Thanks & BR
  4. Hi, further question, since RDShade apparently can tweak the volumetric clouds, is it advisable to set the option in ActiveSky that prevents it from altering the volumetricclouds.cfg or is RDShade not using this? Thanks
  5. Hi there, I'm still a bit confused on what role EA plays using RDShade. For instance, "Sky saturation" doesn't seem change anything at all when I use EA. IF that is normal, it doesn't tell me. Some settings like the PBR terrain reflectance also doesn't change the reflectance of the plane but "fogs out" the terrain itself, or with some I can't really tell if anything is happening. It would be really helpful if you could show screenshots in some sort of documentation or explain with examples how certain sim settings (like EA) will affect the tweaks. Is it even working with EA? Do you recommend it? I get the feeling most of the settings only work with EA off... Same with the presets, it's not clear to me if they are meant to be used with EA/TruSky/VolClouds or with EA off and legacy clouds. This could be marked/explained better imo... Thanks, Stu
  6. Happens here too after I restart the sim but not rdshade. Then shader reload won‘t work. When I then restart rdshade too it‘s fine.
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